PEAK looks like an accident. Two small studios meet in South Korea, build a co-op climbing game in about four weeks, release it on Steam on 16 June 2025, and sell over ten million copies. Console ports for Nintendo Switch 2, PlayStation 5 and Xbox Series X/S follow on 22 October 2026 with onlin...

Source: [Dev.to](https://dev.to/wlz/why-peak-bet-on-unity-the-boring-co-op-climbing-tech-behind-a-10-million-copy-jam-hit-3ea6)

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