10 years ago I played A Dark Room. A sparse, minimalist UI, even for back in the day. I played a lot of games back then, but not a single one created such an intense atmosphere.
Source: [Hacker News](https://a-dark-cave.com/)
1 points, 0 comments on Hacker News
1 points, 0 comments on Hacker News
1 points, 0 comments on Hacker News
1 points, 1 comments on Hacker News
Made a memory safe enough version of FFMpeg with <2% runtime overhead and negligible memory overhead so that no form of RCE is possible.
1 points, 0 comments on Hacker News