Nintendo has gotten quite good at making open-ended games. The Legend of Zelda: Breath of the Wild upended the idea of what a Zelda game could be by giving the player free rein to tackle any part of the map, a philosophy iterated upon with Tears of the Kingdom.

Source: [The Verge](https://www.theverge.com/games/995539/fire-emblem-fortunes-weave-switch-2-review)

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