For seven years I ran the engineering side of VSporte, a company that builds software for sports broadcasting. Everything described here is VSporte product development, done by the company's engineering teams. My part was the architecture and the calls about where the work went next.
Source: [Dev.to](https://dev.to/anovisoft/how-our-broadcast-graphics-left-vmix-one-bottleneck-at-a-time-1o81)