Two-option decision tools get treated like magic. A user clicks, the screen flashes, an answer lands. Behind that single interaction sits a stack of assumptions about entropy, sampling, and human perception that are surprisingly easy to break.

Source: [Dev.to](https://dev.to/lizely/how-coin-toss-statistics-actually-work-a-developers-field-notes-on-two-outcome-generators-2a38)

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