Building CUBELANDS for Steam: an early alpha generated from cubes I’m building CUBELANDS , an early-alpha third-person open-world action-adventure planned for Steam. Every character, tree, weapon, village, ruin and boss is made from cubes at runtime. There are no imported meshes and no imported...
Source: [Dev.to](https://dev.to/mario_jgoestarosso_5c91/building-cubelands-for-steam-an-early-alpha-generated-from-cubes-2m9d)