Development covered 6 Sep 2026 to 7 Sep 2026 (commit dates). Until this week, combat in Myriad Immortal Sect was decided by one number. Your power against theirs, a ratio, and the ratio told you how many blows the fight would take.

Source: [Dev.to](https://dev.to/idlecultivation/a-week-of-idle-rpg-balancing-percentage-damage-reduction-had-to-go-1m6c)

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